• Science . Technology . Engineering . Arts . Math

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STEAM @ Duquesne

  • Kids see learning through STEAM curriculum through a non-traditional lense. This allows for interests and passions to form and develop even in the earliest grade levels. First graders are going to be the next generation of programmers at Google. Second grade students have the opportunity to become entrepreneurs. Sixth graders students will become designers for  an organization that helps save our world. Our goals here at Duquesne are to expose every child that walks into our school with a real-world experience that will  help mold them into the adult they will one day become. We do this by ensuring kids have the skills sets they need in order to be successful in life. Students leave us with a toolkit of skills that include problem solving, computational thinking, and engineering and design.

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STEAM Curricula

  • STEAM Curricula is an approach to teaching and learning that combines Science, Technology, Engineering, Arts, and Math to navagate student inquiry, discussion, and problem-solving. Experts say STEAM education is about more than developing practical skills alone. It also helps students develop the capacity to:

    • Take thoughtful risks
    • Engage in meaningful learning activities
    • Become resilient problem solvers
    • Embrace and appreciate collaboration
    • Work through the creative process

Maker Spaces at Duquesne